A Druid is both a sorcerer and priest of nature. Their knowledge and wisdom give them excellent skills for survival, not only for themselves, but also for other comrades or animals. Druids prefer the simpler life of the wilderness to towns or cities.
STATS
Health Points: 20 Offense: 5 (Staff)
Defense: 0 (Robe) Mana: 6 Move: 8 Luck:
SKILLS
Humble (3) Agility
Fair (5) Awareness
Useless (0) Brawl
Competent (4) Charm
Competent (4) Craftsmanship
Humble (3) Dark Sight
Competent (4) Endurance
Fair (5) Folk Lore
Good (6) Healing
Good (6) Magic
Fair (5) Magic Resistance
Basic (2) Marksmanship
Humble (3) Might
Poor (1) Roguery
Basic (2) Sword-Play
Excellent (7) Wilderness Lore
GEAR (Carry 1/13)
Staff (Off 5)
Robe
2 Rations (Berries and Nuts)
SUGGESTED SPELLS: Speak with Animals, Heal Minor Wounds, Nourish, Warp Wood, Fog, Mage Flame
SUGGESTED CANTRIPS: Mend, Ward, Sweet, Sour, Friend, Weather