An ancient wyrm said to sleep beneath Sky Lake, older than Frosthelm itself. Its body is a serpentine mass of ice‑armored scales, and its breath freezes stone. When it stirs, avalanches follow.
HP: (45) 8d6+20
OFF: Bite 10 / Tail Smash 9 / Frost Breath 12
DEF: 4 (Glacial Scales)
Speed: 8 (Burrow 6, Swim 10)
Excellent (7) — Might, Endurance
Good (6) — Brawl, Awareness
Fair (5) — Agility
Poor (1) — Magic Resistance
Useless (0) — All other skills
Frost Breath (Recharge 5–6): A 20‑pace cone of freezing wind; all creatures must make a Difficult (12) END Roll or take severe frost damage and be Slowed for 1 round.
Glacial Hide: Immune to natural cold; resistant to magical cold; takes +1 damage from fire.
Mountain‑Breaker: When the wyrm moves underground, it may trigger tremors or avalanches (GM’s discretion).
Ancient Terror: Creatures seeing the wyrm for the first time must make a Difficult (12) WIS Roll or suffer Fear for 1 round.
Lake‑Dweller: Can swim silently beneath Sky Lake, emerging without warning.
Ice‑Wyrm Scale (6d6+20 gc) — extremely rare; used for masterwork armor.
Frozen Heart‑Shard (legendary) — a core fragment of the wyrm’s inner ice; potent magical component.