Health Points: 8d6+8 (40) Offense: 12 (Giant Spiked Club) + Free unarmed Attack (7) Punch or kick
Defense: 2 (Blubbery Hide) Move: 7
SKILLS
Remarkable (8) Might, Endurance
Good (6) Brawl, Sword Play
Fair (5) Magic Resistance, Dark Sight
Poor (2) Agility, Awareness, Marksmanship
Useless (0 ) All other skills
GEAR
Giant Spiked Club (12) + A roll on the Moderate Loot Table