The following guilds and organizations may offer quests for the heroes to complete. The various guild can offer heroes training when they level up (for a fee of course).
Guild membership 100gc. This allows the Heroes to receive quests from the guild. After at least completing one quest for the guild the purchase items form the guild quartermanster.
As the Heroes complete quests for the various guilds, the guilds will offer (enchanted) items for sale for guild memebers. Depending on the guild they will offer diffient random items from the loot tables, determined randomly from the approriate section.
The number of items available will equal the of quests completed for the specific guild. Every week the stock will be re-rolled, and any other un-purchased items will be assumed to sold to other guild members.
Skill Training: Agility, Roguery, Awearness, Dark Sight
Guild Items: 1 - Weapons 2- Potions 3-4 - Clothing 4-6- Jewelery
Skill Training: Might, Endurance, Swordplay, Brawl
Guild Items: 1 -3- Weapons 4-6 Armour
Skill Training: Agilty, Wilderness Lore, Marksmanship
Guild Items: 1-2 - Weapons 3- Armour 4 - Clothing 5-6- Potions
Skill Training: Craftmanship, Charm
Guild Items: 1 -2- Jewellery 3-4 - Clothing 5 - Potions 6 - Weird
Skill Training: Magic, Magic Resistance, Folklore
Guild Items: 1 -Potions 2-3 Scrolls 4 - Wands 5 -Staves 6 -Weird
Skill Training: Healing, Magic, Magic Resistance
Guild Items: 1-3 -Potions 4 Scrolls 5 - Wands 6 -Staves