Unarmed Attack - A Punch, kick, headbutt or choke
Offense = Might-1
Knuckle Dusters
Offense = Might | Cost = 1 | Light Item
Spiked Gauntlet
Offense = Might | Cost = 5 | Requirement = Basic (2) Might | Light Item
Shield Bash - Striking with the edge or centre of a shield
Offense = Might | Requirement = Basic (2) Might
Studded Whip - Can be use to attack or Entangle
Offense = Might | Cost = 4 | Requirement = Humble (3) Might | Standard Item
Club
Offense = Might+1 | Cost = 1 | Standard Item
Hunting Knife
Offense = Might+1 | Cost = 2 | Light Item
Dagger
Offense = Might+2 | Cost = 3 | Light Item
Spiked Club
Offense = Might+2 | Cost = 2 | Requirement = Humble (3) Might | Standard Item
Mace
Offense = Might+3 | Cost = 10 | Requirement = Humble (3) Might | Standard Item
Short Sword
Offense = Might+3 | Cost = 10 | Requirement = Basic (2) Might | Standard Item
Spear
Offense = Might+3 Cost = 4 Requirement = Basic (2) Might | Standard Item
Long Sword
Offense = Might+4 | Cost = 15 | Requirement = Humble (3) Might | Standard Item
Flail / Morning Star
Offense = Might+4 | Cost = 12 | Requirement = Competent (4) Might | Standard Item
These require both hands to use effectively.
Quarter Staff
Offense = Might+2 | Cost = 2 | Requirement = Basic (2) Might | Standard Item
Great Club
Offense Might+3 | Cost = 2 | Requirement Humble (3) Might | Heavy Item, -1 to Carry
Long Spear
Offense Might+4 | Cost = 7 | Requirements Competent (4) Might | Standard Item
Pole-Arm
Offense Might+5 | Cost = 10 | Requirements Competent (4) Might | Heavy Item, -1 to Carry
Bastard Sword
Offense Might+5 | Cost 30 | Requirements Fair (5) Might | Heavy Item, -1 to Carry
Halberd
Offense Might+6 | Cost 15 | Requirements Humble (4) Might | Heavy Item, -1 to Carry
Great Axe
Offense Might+6 | Cost 40 | Requirements Good (6) Might | Heavy Item, -1 to Carry
Great Sword
Offense Might+6 | Cost 50 | Requirements Good (6) Might | Heavy Item, -1 to Carry
Maul
Offense Might+5 | Cost 40 | Requirements Good (6) Might | Heavy Item, -1 to Carry
Sling
Offense = Might+1 | Cost = 2 | Range = 40/80/160 | Light Item
Short Bow
Offense = Might+2 | Cost = 20 | Range 50/100/150 | Standard Item
Composite Bow
Might+3 | Cost = 50 | Range 60/120/180 | Standard Item
Long Bow
Might+4 | Cost = 60 | Range 70/140/210 | Standard Item
Hand Crossbow
7 | Cost = 50 | Range 20/40/60 | Standard Item
Light Crossbow
9 | Cost = 80 | Range 60/120/180 | Standard Item
Heavy Crossbow
11 | Cost = 150 | Range 80/160/240 | Heavy Item, -1 to Carry
Shuriken/ Throwing Spike/ Dart
Might-1 | Cost = 1 | Range 10/20/30 | Light Item
Throwing Knife
Might+1 | Cost = 7 | Range 10/20/30 | Light Item
Throwing Axe
Might+2 | Cost = 12 |Range 10/20/30 | Standard Item
Throwing Hammer
Might+2 | Cost = 10 |Range 10/20/30 | Standard Item
Javelin
Might+3 | Cost = 3 | Range 20/30/40 | Standard Item
Blowgun
d3 | Cost = 5 | Range 10/20/30 | Standard Item
Bola
Might + Entangle | Cost = 4 | Range 12/24/26 | Standard Item
Net
Entangle | Cost = 2 | Range 2/4/6 | Heavy Item, -1 to Carry